//each line is the offensive research strategy for the A.I. defaults for each major power. Minors use their controller's research
//each line is a country. The values across is the research # in the slotted unit type.  Minor countries controlled by the major power will also follow these research builds. When designing AI research match the selected research with the categories here

//UNIT TYPES
//Headquarters
//Infantry Division
//Infantry Corps Small
//Infantry Corps Large
//Infantry Army
//Cavalry Corps
//Marine Division
//Paratrooper Corps
//Mountain Corps
//Mechanized Corps
//Armor Corps
//Air Superiority Grp.
//Ground Attack Grp.
//Tactical Grp.
//Strategic Grp.
//Submarine Grp.
//Patrol Grp.
//Cruiser Grp.
//Battle Grp.
//Carrier Grp.
//UNUSED

//RESEARCH CATEGORIES
//Assault = 0
//Anti-Tank
//Breakthrough
//Heavy Armor
//Interceptors
//Escort Fighters = 5
//Fighter Bombers
//Close Support
//Strategic Bombing
//Naval Air Training
//Sonar & Electronics = 10
//Large Warships
//Warships
//Carrier Operations
//Convoy Escort
//Attack Submarine = 15
//Long Range Submarine

1,0,0,0,0,0,0,0,0,2,3,5,7,7,8,15,12,12,12,13,14
1,0,0,0,0,0,0,0,0,3,3,4,7,7,8,15,12,12,12,13,14
1,0,0,0,0,0,0,0,0,2,3,5,7,7,8,16,12,12,12,13,14
1,0,0,0,0,0,0,0,0,3,3,4,7,7,8,15,12,12,12,13,14
1,0,0,0,0,0,0,0,0,2,2,4,7,7,8,15,12,12,12,13,14
1,0,0,0,0,0,0,0,0,2,2,4,7,7,8,16,12,12,12,13,14
1,0,0,0,0,0,0,0,0,2,2,4,7,7,8,15,12,12,12,13,14
1,0,0,0,0,0,0,0,0,3,3,5,7,9,9,16,12,12,11,13,14